Ocarina 6.2

After over 4 months of development, I have finally released Ocarina 6.2!  If you’re hoping for flashy new interfaces or new features then you’re out of luck.  Most of my work this release involved splitting my GUI code into two different layers – one for controlling the actual GUI and another for GTK support code.

This release also adds in doxygen comments for almost everything in core/.  My eventual goal here is to convert my DESIGN text file into higher level notes about the design while the code contains the documentation for each function.

Ocarina 6.2 can be downloaded here.

2 thoughts on “Ocarina 6.2”

    1. I assume you’re asking why I decided to name my project Ocarina? I’m a fan of the Legend of Zelda video game series, and the main character has a magical ocarina in some of the games.

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