Tag: Code

  • Ocarina 6.3

    I officially released Ocarina 6.3 this morning!  Changes include: Improve unit tests. Finish up Doxygen documentation for core/. Separate tag database into multiple files. Move Gstreamer from core/ to gui/. Various gui code cleanups. The most interesting change this release is probably the gstreamer move.  Ocarina 6.2 added an audio “driver” interface to allow for…

  • Ocarina 6.1

    Another month, another Ocarina release.  And we didn’t have to wait a whole year this time!  My main focus for this release was finishing the backend code cleanups that I started before releasing 6.0.  I’m much happier with how the code looks and I now have unit tests for every file in core/.…

  • Ocarina 6.0

    I have not had an Ocarina release in almost a year and a half.  The last year has been busy (more on that later), but I haven’t forgotten about my pet-project! I started working on a new rewrite of Ocarina in May 2013.  I created previous versions by writing whatever features I felt like implementing…

  • Re: Old Bugs

    “You can’t blame me for code I wrote 4 years ago, I was a different person back then!” – Me…